Showing posts with label Leatherworking. Show all posts
Showing posts with label Leatherworking. Show all posts

Saturday, December 11, 2010

Cataclysm Leatherworking Spreadsheet updated!

There's still a bit of cosmetic work yet left to do, but I've put in all the rest of the new Cataclysm recipes, moved just about every bit of data around, broke the calculations apart into multiple pages, etc etc. The result is considerably easier to edit.

One thing new in this version is automatic averaging of prices for some of the materials (don't worry, leaving a blank empty will not count as costing zero gold) so if you don't like your prices varying so much over time, fill in more than just the first sample (you get a max of three). The arbitrage column (scraps->leather->heavy) also figures into that as a fourth sample.

Basically, this revision is 100% better than the previous revision.

Feel free to clone the Cataclysm Leatherworking Spreadsheet so you can edit the prices to suit your own server, but I still suggest keeping a bookmark to my master version, as I'll be updating/tweaking it further with more features. I'm still working on an easier way for people to simply modify disposable copies of the spreadsheet so they can just plug their materials costs and not have to worry about anything else. Stay tuned on that one...


Thursday, December 9, 2010

Cataclysm is here! New leatherworking spreadsheet!

Okay, so *pant-pant* I've been a little bit busy scarfing up loot the last few days, and I think my cheeks are as full as they can stand to be for the moment, so it's time to do some updates!

But first... I'm already level 83. Neener-neener-nee-ner! Almost all my T9/10 gear went away before I hit 82, and I don't miss it a bit.

The best part?

I crafted a few of the replacement pieces, because once again, Blizz has given crafted gear reason to live. :)

So... here's an updated version of the Northrend Leatherworking Spreadsheet, with a few more enhancements this time around. I'll warn you that the new one is still very much a Work In Progress, but I've learned a lot of cool things about Google Spreadsheets since the last time.

The Cataclysm Leatherworking Spreadsheet spans multiple pages this time, and I'm going to be putting in a few hooks so you can actually avoid upcharging for miniscule things like vendor-sold materials. One page will have the recipes, one page will have the schedules, one page will have space for notes, one page will have price modifiers (so you can selectively charge more for blues than greens, etc). At the moment it's only about a third finished and just contains the recipes I've gotten at the moment (up to a skill of 500).

Either way, if you're doing Leatherworking, bookmark it or better yet, bookmark here.

(I'll be posting something about the new Pokemon Trainer aspect of huntering in a few hours. I have some IRL errands to deal with right now)

Friday, February 6, 2009

Northrend Leatherworking Spreadsheet Updated

I've updated the Northrend Leatherworking spreadsheet over at Google Docs again. I found a couple of bugs (misplaced cells) and one outright wrong recipe that have now been fixed. The default prices now reflect more in line with the new drop rates for crystalline/eternals (but you can still adjust them to suit you) which resulted in some much cheaper prices than you might expect.

Lower prices is actually a good thing. It's not simply mickey-mousing the game up. It makes the eternals cheaper in the auction house, which means player-crafted epics can come down in price. The amount of effort needed to get the money to buy these actually should be less than the amount of effort (and time) it takes to pound heroics until an equivalent drop happens, because the heroic drops tend to be better still. Now we're much closer to that than before.

http://spreadsheets.google.com/ccc?key=pUC_TpnYZmIDRFt_dqykaeQ&hl=en

Saturday, January 24, 2009

Northrend Leatherworking Spreadsheet Update

So, the spreadsheet I put into Google Docs for calculating profits versus materials costs on the Northrend Leatherworking items has now been updated with the new and modified recipes from patch 3.0.8. Yes, I did fix the names of a few things I'd gotten completely wrong before. ...and yes this was re-cloned from my private copy of the spreadsheet so if anyone was trying to be cute and change the ingredient price calculators, their changes will now be gone.

Northrend Leatherworking

Remember, if the prices on your server differ significantly from the prices on Skywall (which is what I am personally concerned with) you can change the values on the Materials page and the rest of the other page will automatically update with new prices and margins.

Saturday, December 27, 2008

Northrend Leatherworking Spreadsheet Update

So, I finally figured out that the place I was using to build my list wasn't actually listing all the recipes it should have been when I was building the spreadsheet, which resulted in about twelve of the rares being left out. Rather than wrestle endlessly with two copies of the same file, I edited my private backup and then re-cloned it so you'll probably need a new URL to access the spreadsheet.

Here it is:
Northrend Leatherworking Spreadsheet